ThoughtBomb Studios presents
Paint the world, save the colors.
Cooperative Action-Painting Game · 1–4 Players
Four colorful heroes, each ready to paint the world.
The Spectrum Warrior
The Grayscale Guardian
The Digital Decoder
The Print Punk
The world has gone gray. Armed with paint swords, crayon blasters, and your bare fists, team up with up to 3 friends to splash color back into every corner. Every swing leaves a rainbow. Every enemy you defeat is "saved" — turning colorful and scampering away. Fill the world with life, one level at a time.
Every swing, crayon blast, and color punch leaves a mark of color on the world. Watch gray landscapes bloom into vibrant life.
Up to 4 players painting together, reviving each other, and combining efforts to hit 100% before the clock runs out.
Simple controls a 4-year-old can pick up, with leveling and weapon switching that reward skilled play. "I'm a Kid" mode for the youngest players.
Enemies aren't destroyed — they're "saved." They turn colorful and scamper away. Family-friendly action that feels good.
Move, fight, paint. Complete levels by painting the world to 100% or saving 50 enemies before time runs out.
ROYGBIV is designed from the ground up for shared play. Grab controllers, sit on the couch, and paint the world together. All players contribute to the same paint percentage — teamwork isn't optional, it's the point.
🎮🎮🎮🎮
Up to 4 Players
Local co-op on one screen
From tiny tots to hardcore completionists — everyone plays at their level.
Mechanics are taught through play and visual popups — no text-heavy tutorials.
Gameplay never requires distinguishing specific ROYGBIV colors to succeed.
"You'll get 'em next time, tiger!" on game over. No shame, just encouragement.
The world starts as a pencil sketch — gray outlines, desaturated textures, monochrome skies. As you paint through combat, it transforms into a vibrant, saturated landscape. The visual arc of each level is the story: gray to glorious.
Hand-drawn polygon sprites with thick outlines. No pixel art — feels like a living coloring book brought to life.
Expressive cartoon characters with flower decorations. Enemies are stylized creatures — suns, crabs, scorpions, cacti, poppies — cute enough that saving them feels right.
Upbeat, beachy, adventurous music. All gameplay sound effects are procedurally generated in real time — whooshes, pops, chimes, and fanfares.
Hawaiian shirts, paint swords, crayon blasters, and bowling-pin sounds on charged sprints. Joyful, whimsical, and unapologetically playful.
Restoring color is inherently positive and satisfying
Designed for shared play from the ground up
Every player is welcome regardless of skill level
The act of playing literally creates art on screen
Launching on the platforms where families play together.
All trademarks are property of their respective owners.
"Grab a controller. Grab a crayon. Save the world."